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Morrow / 2026 / SPACE

After Hours

A project story from Bromlab.

After Hours hero visual

THE STORY

After Hours is a retail environment designed around the feeling of staying a little longer. We built a world where light, color and circulation make discovery feel instinctive.

From the first spatial gesture to the smallest material decision, every element was treated as part of one continuous brand experience.

VISUAL MATERIALS

01—02

The room begins with a single saturated gesture.
The room begins with a single saturated gesture.
A visual language designed to be discovered slowly.
A visual language designed to be discovered slowly.

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